Weapon
Stats
Rate of Fire (RF) → number of dice rolled in one single attack
Bullet Velocity (BV) -> dice improvement (change dice to better version of dice)
Reload Time (RT) → number of actions used in reload gun when running out of magazine
Effective Range (ER) -> impacts number of dice
Magazine Capacity (M) -> The number of magazine you can carry
Accuracy (A) -> impacts chance to hit (etc. 5+ -> 4+)
Recoil (R)/Handling (H) -> reroll x dices
Caliber type (C) -> Penetration check
Customization
Base Gun
Assault rifle
Sniper rifle
Submachine guns
Machine guns
Shotgun
Pistol
Revolver
Mods/Attachments
Barrel
Muzzle brake
Compensator
Suppressor
Extended barrel
Underbarrel
Bipod
Grenade Launcher
Stocks
Magazine
Extended
Drum
Quick Reload
Sights/Optics
Red Dot
Holographic
ACOG
Variable Zoom
Grip
Vertical Grip
Angled Grip
Rail Accessories
Laser Sight
Tactical Flashlight
Receiver
Lightweight
Heavy
Precision
Ammunition Types
Armor-Piercing
Hollow-Point
Tracer
Incendiary
Heat sink
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