Game Flow
Last updated
Last updated
Games are played in "campaigns". First, the players select a campaign they want to play. Upon starting a campaign:
The player that lives their daily life the most "tactically" gets the first player token.
Each player takes:
a player board
a player card and their corresponding figure / standy
3 primary magazine tokens
2 secondary magazine tokens
Setup:
Piles / bags of:
Credits
Red & Yellow Marker Token
Door Token
Enemy detail cards laid-out somewhere easy to read/access
A campaign is a series of 2-4 missions that the player must progress through in-order. Each mission gets increasingly difficult but the players will also earn more Credits to buy better gears.
A campaign may last more than 3 hours. The players may choose to play 1-2 missions in a sitting, then take a picture of the board, shops, etc., to continue the campaign in the next sitting.
A mission lasts around 45 minutes to 1.5 hours.
The players must complete all primary objective(s) to complete the mission.
Certain missions may have secondary objective(s) which the players may complete for extra rewards for the next mission. These rewards are given during the Earn Credits step before the next mission.
Examples of secondary objectives are:
Disarm both bombs within 10 player turns: +2 Credits
Eliminate all hostiles: +1 Credits
Each mission contains 2 phases. Preparation phase and Mission phase.
📝 Preparation Phase
Earn Credits
Armory
Mission Initialization
Mission Phase
Environmental Phase
Player Phase
Enemy Phase